#pragma once
#include "geometry.h"
#include "Util.h"
#include "EtagesQuad.h"
#include "vector.h"
#include "shape.h"
#include <iostream>
#include <stdlib.h>
//using namespace std;
class BlockTriangle:public Triangle {
protected:
	static const int tailleMinimumCour = 1;
public:
  BlockTriangle(const Vector&,const Vector&,const Vector&);
  void divise();
  BlockTriangle clone(double scalaire);
    BlockTriangle clone2(double scalaire);
  BlockTriangle Shrink(const double& ab,const double& bc, const double& ca);
  void Subdivide();
    void definit();
  void Jardin(int sommet);
};

